#ifndef _SHELL_FIGHTMMLOG_BEAN_H_
#define _SHELL_FIGHTMMLOG_BEAN_H_

#include "Beans.h"
#include "Message.h"
using namespace std;
class FightMMLog : public Bean
{
	public:
	FightMMLog();
	~FightMMLog();
	void reset();
	FightMMLog* clone();
	//boss名称
	string memberName;
	//是否今日录像0否1是
	int8 isPlayDay;
	//时间
	string time;
	//0失败1胜利
	int8 isVictor;
	//战斗录像id
	int64 fightId;
	
	bool read_from(ByteBuf& buf);
	bool write_to(ByteBuf& buf);
};

#endif
